![]() ![]() John from CH said he’s taken thousands of calls about issues with FS2020 since its release in August. The CH Flight Sim Yoke USB is probably the most widely sold yoke on the market & the fact that I’m still using mine after 20+ years is a testament to its quality of construction. John also advised that Microsoft is aware of the issue & supposedly a patch is forthcoming… John from CH explained that the default profile is bugged & the only way to set things up is to create a NEW & COMPLETELY BLANK profile and work from that. The issue I was having was that I was only ever attempting to modify the pre-defined “Default” profile. ![]() In a completely NEW profile with ZERO assignments, assign axes & buttons as desired. Click “+” to create an entirely NEW & BLANK profile I called CH Products (APEM) & spoke with John who helped me get this sorted out. I would very much prefer to use the Flight Sim Yoke, since it very clearly works everywhere else. I made a video of all this to demonstrate, but apparently “new users cant upload attachments” (FML) The same is true for all analog axis on the CH Flight Sim Yoke.įor good measure I tested with a Saitek Pacific AV8R Joystick & analog axis do function correctly in FS2020 with that device. This is definitely a software issue with FS2020.Īgain, analog motion is only ever detected in the “Sensitivity” Dialog & nowhere else. I also tried using the CH Products calibration utility and that also works perfectly. The Windows 10 Joystick calibration utility (joy.cpl) detects and calibrates successfully every time. In FSX, & X-Plane, the CH Flight Sim Yoke works perfectly. When I validate the choice, the analog slider is gone and movement of the analog yoke axis is detected as a button press, on or off only, not as analog input. Then I move the yoke handle to the left and the game detects that action as “Joystick L-Axis X-”. ![]() If I select “Aileron Axis” & choose the option to detect an input by clicking in the “search” field. When I move the yoke, the slider indicator in the control mapping table remains centered and does not move (again, analog motion is only ever detected in the “sensitivity” dialog) (see attachments). In this example I’m attempting to configure the “Aileron Axis”, but the outcome is the same for which ever axis I try to configure.īy default, in the controller mapping dialog, the Aileron Axis is defined as “Joystick L-Axis X” & as mentioned I get no input. Only when I go back to the “sensitivity” dialog, do the inputs appear to work, never in the control mapping dialog & never for actual game play. When I validate the choice, despite the warning, there is no change & the axis inputs do not function. When I attempt to manually select the known/correct axis for flight control surfaces I get an error that says “Warning: selected axis is not recommended for this action.” (see attached) During gameplay, no control surfaces move & throttle, prop & mixture actions do not function. However, when in the controls mapping dialog, the inputs are properly mapped but no motion of the yoke or throttles is detected. When I hit the “Sensitivity” button in-game, the axis inputs all appear to function (see attached). In FS2020 the Flight Sim Yoke USB is detected but inputs are not working for actual game play. All axis & buttons function in other games including FSX. CH Flight Sim Yoke USB is detected by the system & is properly calibrated. ![]()
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